But The Witcher 3 recently showed us how powerful a voiced main character in an open world game can be. It makes every conversation feel oddly one-sided, making NPCs feel staged and the main character surreal. In practice, I'm not sure how well this works. A mute character, the theory goes, increases your immersion in the game world by allowing you to fully inhabit the first person player character. In Fallout 4, your character can talk.īethesda characters have been mute for as long as I can remember, and that serves its function as well. But while there was a lot to feast out eyes on, there's one major addition that's going to radically change the way this game feels and plays - hopefully for the better.
It also showed off a whole lot of gameplay, ranging from character creation, to what could be a gigantic crafting system, to a look at the new combat (V.A.T.S. Bethesda gave us an extensive look at Fallout 4 last night, capping off its first ever E3 press conference with the bombshell that the new game is going to be landing in just a few months, on November 10, 2015. We're almost ready to go back to the Wasteland.